#include <EmmaMesh.h>
Inheritance diagram for Emma::Mesh:

Public Member Functions | |
| NODE3D_EXPORT | Mesh () |
| DECLARE_CLASS_LINKAGE (NODE3D_EXPORT, Mesh, GeometryNode) | |
| virtual NODE3D_EXPORT Fusion::ResultType | initialize () |
| Initialize this instance. | |
| virtual NODE3D_EXPORT Fusion::ResultType | beginFieldFiring (const char *property, const Fusion::Value &value) |
| virtual NODE3D_EXPORT bool | useResourceGroupMaterialName () |
| NODE3D_EXPORT void | start (IObject *timer) |
| NODE3D_EXPORT void | update (IObject *timer) |
| NODE3D_EXPORT void | stop (IObject *timer) |
| NODE3D_EXPORT double | getDuration () |
Protected Member Functions | |
| virtual NODE3D_EXPORT | ~Mesh () |
Mesh description is very flexible, see vertexType field description: Any internal mesh animations are driven from an attached Timer.
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Reimplemented from Emma::Node. |
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Initialize this instance.
Reimplemented from Fusion::Object. Reimplemented in Emma::SvgInline, and Emma::Text2D. |
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Reimplemented from Emma::GeometryNode. Reimplemented in Emma::SvgInline, and Emma::Text2D. |
1.4.3