#include <EmmaIScene.h>
Inheritance diagram for Emma::IScene:

Public Member Functions | |
| virtual Fusion::ResultType | setProperty (const Fusion::Id &, const Fusion::Value &)=0 |
| Set a property on this scene. | |
| virtual ICamera * | createCamera (Fusion::IObject *)=0 |
| Create (and return) the camera for this scene. | |
| virtual ICamera * | getCamera ()=0 |
| Get this scene's camera. | |
| virtual Fusion::IObject * | getCameraObject ()=0 |
| Get the object associated with is scene's camera. | |
Loosely speaking, a "scene" is a projected rendering of an object hierarchy.
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Create (and return) the camera for this scene.
Implemented in Emma::OgreInstance. |
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Get this scene's camera.
Implemented in Emma::OgreInstance. |
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Get the object associated with is scene's camera.
Implemented in Emma::OgreInstance. |
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Set a property on this scene.
Implemented in Emma::OgreInstance. |
1.4.3