#include <EmmaEnvironment.h>
Inheritance diagram for Emma::Environment:

Public Member Functions | |
| Environment () | |
| virtual | ~Environment () |
| DECLARE_CLASS (Environment, Node) | |
| virtual Fusion::ResultType | initialize () |
| Initialize this instance. | |
| virtual Fusion::ResultType | beginFieldFiring (const char *property, const Fusion::Value &value) |
| void | setIScene (void *s) |
Note that multiple scenes can each have their own unique Environment.
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Reimplemented from Emma::Node. |
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Initialize this instance.
Reimplemented from Fusion::Object. |
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1.4.3