Public Member Functions | |
| virtual Fusion::ResultType | setProperty (const Fusion::Id &, const Fusion::Value &)=0 |
| Set a property on this scene. | |
| virtual ICamera * | createCamera (Fusion::IObject *)=0 |
| Create (and return) the camera for this scene. | |
| virtual ICamera * | getCamera ()=0 |
| Get this scene's camera. | |
| virtual Fusion::IObject * | getCameraObject ()=0 |
| Get the object associated with is scene's camera. | |
Loosely speaking, a "scene" is a projected rendering of an object hierarchy.
1.4.3