Inheritance diagram for Camera:

Public Member Functions | |
| EMMA_EXPORT void | setPosition (const Fusion::Vec3f &) |
| Set the position of the eye point. | |
| EMMA_EXPORT Fusion::Vec3f | getPosition () |
| Get the position of the eye point. | |
| EMMA_EXPORT void | move (const Fusion::Vec3f &) |
| Moves the camera's position by the vector offset provided along world axes. | |
| EMMA_EXPORT void | moveRelative (const Fusion::Vec3f &) |
| Moves the camera's position by the vector offset provided along it's own axes (relative to orientation). | |
| EMMA_EXPORT void | setDirection (const Fusion::Vec3f &) |
| Sets the camera's direction (lookAt) vector. | |
| EMMA_EXPORT Fusion::Vec3f | getDirection () |
| Gets the camera's direction (lookAt) vector. | |
| EMMA_EXPORT Fusion::Vec3f | getUp () |
| Gets the camera's up vector. | |
| EMMA_EXPORT Fusion::Vec3f | getRight () |
| Gets the camera's right vector. | |
| EMMA_EXPORT void | lookAt (const Fusion::Vec3f &) |
| Points the camera at a location in world space. | |
| EMMA_EXPORT void | rotate (const Fusion::Rotation &) |
| Rotates the camera around an arbitrary axis (relative to its current orientation). | |
| EMMA_EXPORT void | setOrientation (const Fusion::Rotation &) |
| Sets the camera's orientation. | |
| EMMA_EXPORT Fusion::Rotation | getOrientation () |
| Gets the camera's orientation. | |
| EMMA_EXPORT void | setNearLimit (float) |
| Sets the camera's near limit. | |
| EMMA_EXPORT float | getNearLimit () |
| Gets the camera's near limit. | |
| EMMA_EXPORT void | setVisibilityLimit (float) |
| Sets the camera's visibility (far) limit. | |
| EMMA_EXPORT float | getVisibilityLimit () |
| Gets the camera's visibility (far) limit. | |
| EMMA_EXPORT void | setAspectRatio (float) |
| Sets the camera's aspect ratio. | |
| EMMA_EXPORT float | getAspectRatio () |
| Gets the camera's aspect ratio. | |
| EMMA_EXPORT void | setFieldOfView (float) |
| Sets the camera's field of view in the y-dimension. | |
| EMMA_EXPORT float | getFieldOfView () |
| Gets the camera's field of view in the y-dimension. | |
| EMMA_EXPORT void | setProjectionType (const Fusion::UTF8String &) |
| Set the camera's projection type: currently only ORTHO or PERSPECTIVE. | |
| EMMA_EXPORT Fusion::UTF8String | getProjectionType () |
| Get the camera's projection type. | |
| EMMA_EXPORT Fusion::ResultType | setViewpoint (const Fusion::IObject *) |
| Set the camera's parameters to match the given Viewpoint object. | |
| EMMA_EXPORT Fusion::ResultType | bindToViewpoint (Fusion::IObject *) |
| Bind the camera to the given Viewpoint object. | |
| EMMA_EXPORT Matrix | getProjectionMatrix () const |
| Get a SFMatrix3D representing the Camera's projection matrix to transform between world coordinates and normalized device coordinates. | |
| EMMA_EXPORT Matrix | getViewMatrix () const |
| Get a SFMatrix3D representing the Camera's view matrix which transforms the camera position and orientation. | |
| EMMA_EXPORT Fusion::Vec3f | worldToNDC (const Fusion::Vec3f &worldPos) const |
| Convert the passed world coordinate point to normalized device coordinates and return the result. | |
| EMMA_EXPORT Fusion::Vec3f | ndcToWorld (const Fusion::Vec3f &ndcPos) const |
| Convert the passed normalized device coordinate point to world coordinates and return the result. | |
| EMMA_EXPORT Fusion::Vec3f | ndcToScreen (const Fusion::Vec3f &ndcPos) const |
| Convert the passed normalized device coordinate point to screen coordinates and return the result. | |
| EMMA_EXPORT Fusion::Vec3f | screenToNDC (const Fusion::Vec3f &screenPos) const |
| Convert the passed screen coordinate point to normalized device coordinates and return the result. | |
| EMMA_EXPORT Fusion::Vec3f | worldToScreen (const Fusion::Vec3f &worldPos) const |
| Convert the passed world coordinate point to screen coordinates and return the result. | |
| EMMA_EXPORT Fusion::Vec3f | screenToWorld (const Fusion::Vec3f &screenPos) const |
| Convert the passed screen coordinate point to world coordinates and return the result. | |
Protected Member Functions | |
| void | _trigger () |
| Trigger notification of changeTime iff freezeNotifications is false. | |
Typically, content developers do not deal with the Camera node directly, unless they are writing a Viewer.
Authoring Interface:
Camera {
eventOut SFBoolean changeTime
}
| changeTime | triggers when camera changes |
Functionality:
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Bind the camera to the given Viewpoint object. This does not maintain any sort of binding stack. It simply makes sure that the given Viewpoint's motion is reflected by this Camera. |
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Gets the camera's aspect ratio. Note this will return the current correct aspect ratio, even if set by the window's aspect ratio! This is an important distinction: calling setAspectRatio(getAspectRatio()) will have no apparent effect, until you resize the window; It fixes the aspect ratio at the current window's aspect ratio. Call setAspectRatio(0.0) to have the camera's aspect ratio follow the window's. |
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Sets the camera's aspect ratio. An aspect ratio of 0.0 tells the camera to use the window's aspect ratio. |
1.4.3