Inheritance diagram for BackgroundInline:

Authoring Interface:
BackgroundInline {
field MFString url [ ] // "skybox.material"
field SFString name "" // "Demos/Skybox"
field SFString type "" // "SKYBOX", "SKYPLANE", "SKYDOME", "IMAGE"
}
| url | specifies the name of .material file that contains the named material for the background Default value: [ ] | |
| name | holds the name of the material to be used for the background. animation. For example, position = 1 means this animation is 1 second away from the starting position. Default value: 0.0 | |
| type | specifies the type of the background node. Possible values are: "SKYBOX" : A 6-sided box at constant distance from the camera representing the sky. It is specified using an Ogre .material file, see examples. "SKYPLANE" : A plane at constant distance from the camera representing the sky. It is specified using an Ogre .material file, see examples. "SKYDOME" : A sky dome is actually formed by 5 sides of a cube, but with texture coordinates generated such that the surface appears curved like a dome. It is specified using an Ogre .material file, see examples. "IMAGE" : An image file specified in the 'name' field displayed as a 2D background. The aspect ratio of the image is kept constant, and it is scaled to fill the window completely. Default value: "" |
XXX To be written
1.4.3