Inheritance diagram for AmbientSound:

Authoring Interface:
AmbientSound {
// from SoundNode
field SFFloat intensity 1
field SFNode source NULL
field SFFloat pan 0
}
| intentity | controls the volume of the sound, from 0 to 1. Default value: 1 | |
| source | is the AudioSourceNode containing the audio to be played. Default value: NULL | |
| pan | locates the sound between the left and right channels. A value of zero places the sound directly between the channels. A value of -1 places the sound entirely in the left channel and a value of 1 places them entirely in the right channel. Default value: 0 |
1.4.3